See the other post below for more informations like tags on the game. Finally, click on “Download” for open the level in the editor. 2) If you want save and continue a level later, there is a easy way : - Set the exit block next to the spawn-point - Next, clear the level, and save your “level code” - When you want edit it, enter the level code in “Play a Level” ( Green Flag => Play => Play a Level ). For avoid that, your able to watch the gameplay code, ( you will see how the creator clear his level ) in : Green Flag => Play => Watch a Gameplay. So when you play a level, it should be possible to clear, but it is possible to get some impossible levels. You need to clear it to get your level code and next share it. Some importants Rules/Informations for the V.6 : 1) For Share your level, click on Share, on the Clap ( is this is the good English word?). The name of your level ( asked when you share it ) - The Gameplay code. ( the color of the sky ) - The Length X & Y of the level - The Spawnpoint X & Y -… There is also some other informations, like : - Your Scratch username. What inside a Level Code ? : In the level code, there is some informations about the level, like - The Theme ( Castle, Ghost House, Normal… ) - The Color of the background. By the community, I mean everybody ! ( I don't think to make myself al levels list project, so if you want to make one, it's up to you ) - Other people can play your level / see how you clear it / edit the level and re-share it (remix it). See also “What inside a Level Code ?” ) If you don't want the community to use your level code for a futur version, just post “I don't want people see this level in a SMM version” at the bottom of your post. By posting your “level code” on this forum, you accept I can use them later to put them in the final version of the V.6 This mean : - The community can use your level code to copy/past them them a list for a the final/or a next version of SMM, and people will be able to play it in the game without enter a “level code” ( Like for the 100 mario challenge. That why there is a forum to post them (and it is also more easy to find level). ) So, I have only one solution : Predefined levels I mean by Predefined levels, I need your help ( if your interested ), to make level(s) : Posting your level code in this forum : Level code of V.6 can be long, so they can't be post in the project chat. ( I use a fonction of Scratch 2 for export the project on Scratch Online. I can't use cloud data because scratch can't save it when I'm doing modification on it. ( And the level code is to long to be stored in the clouds datas now, because they are limited to a length of 256 ) 2) I make the project of Scratch Offline (and next on scratch online sometime, but disconected, because Scratch Offline crash each time I want save the project ). More a level is bigger & variate, more the length of the “level code” is bigger. In this version, I would like make the 100 mario challenge, but there is some problems : 1) I can't store a lot of project in the clouds datas. ( I started to create the V.6 on September, (the to be exact), and now, the, the version isn't finish… ) I have over 2 100 copy of the evolution of the scratch project of this version (I'm serious ), but that isn't the subject of this forum. The demo is avaible here : Hello everyone ! After 5 versions of SMM, the V.6 is ready…. The courses will be put into your course bot.Note : the V.6 isn't finished yet. The editor is an external program and the game should not be running in yuzu while editing. There exists a save file editor, which will let you download courses from SMMDB.
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The computations for this can be done by hand or by using the right triangle calculator. If any two sides of a triangle have slopes that multiply to equal -1, then the triangle is a right triangle. The slopes of lines are important in determining whether or not a triangle is a right triangle. This can be obtained using the midpoint calculator or by simply taking the average of each x-coordinates and the average of the y-coordinates to form a new coordinate. The midpoint is an important concept in geometry, particularly when inscribing a polygon inside another polygon with its vertices touching the midpoint of the sides of the larger polygon. Just as slope can be calculated using the endpoints of a segment, the midpoint can also be calculated. The article below is an excellent introduction to the fundamentals of this topic, and we insist that you give it a read. The slope of a line has many significant uses in geometry and calculus. Right away, the calculator tells us that y 2 = 10.92. To find the point where the line crosses the y-axis (i.e., x = 0), enter 12% in percent grade (9, 12) as the coordinate of the first point, and x 2 = 0. You can use this calculator in reverse and find a missing x or y coordinate! For example, consider the line that passes through the point (9, 12) and has a 12% slope. If we need the line's equation, we also have it now: y = 0.16667x + 4.83333. Instantly, we learn that the line's slope is 0.166667. Enter the x and y coordinates of the first point, followed by the x and y coordinates of the second one. Slope as a percentage (percentage grade).įor example, say you have a line that passes through the points (1, 5) and (7, 6).The angle the line makes with respect to the x-axis (measure anti-clockwise).The equation of your function (same as the equation of the line).But the magic doesn't stop there, for you also get a bunch of extra results for good measure: To calculate the slope of a line, you need to know any two points on it:Įnter the x and y coordinates of the first point on the line.Įnter the x and y coordinates of the second point on the line. Here, we will walk you through how to use this calculator, along with an example calculation, to make it simpler for you. Snarf is the same as the one that was released with Lion-O in 2016. Cheetara & Snarf "2013 Con Exclusive" - Cheetara's eyes glow in the dark and comes with Snarf, however he is no viewable (released in 2013).The toy belongs to the action figure category and is made by Bandai. The figure was manufactured in 2011 and is perfect for collectors or for play. As a result, original 1985 Panthro figures only sell for between 20 and 25 on the secondhand market, though when accessories are included that price can increase significantly. Standing at 6 inches tall, this figure features exquisite detail and comes with a Wbe and a wolf accessory. Panthro doesn’t have the fanbase that a lot of other Thundercats characters have, but there also isn’t a crazy amount of scarcity when it comes to Panthro action figures. This mega-sized 14" scale figure is the latest edition to Mezco's ThunderCats line: Cheetara, the Thundarian noble who is as lovely as she is brave and cunning.įeaturing 10 points of articulation this mega figure is superbly detailed, perfectly capturing not only the iconic look of Cheetara as she appeared in the classic television series, but the essence of Cheetara as she proudly wields her signature bo staff in defense of her comrades.Ĭheetara is packaged in a collector-friendly window box that allows the figure to be displayed while remaining Mint In Box. This Thundercats Bandai Cheetara action figure is a must-have for fans of the franchise. This 3.75” articulated ThunderCats ReAction figure of Cheetara features the same color scheme as the vintage toy you remember from back in the day and comes armed with her fighting staff accessory.Cheetara is a toy that was released by Mezco and is based on the 80's version ThunderCats series character Cheetara. While her speed has saved the ThunderCats numerous times, her “Sixth Sense” ability to see future or past events has been equally valuable in fighting Mumm-Ra. Return to Third Earth with the ThunderCats Ultimate Cheetara 7-Inch Action Figure. Cheetara featured a lever on her back that activated her action feature. This 5 POA action figure included a long bo staff and came package both in a single figure card and with a Wilykit companion figures as well. With a name like Cheetara you know she’s really, really fast. Cheetara was one of the first ThunderCats action figures produced by LJN in 1985. Selling as is as seen, Thanks If I miss something in the picture it was not intentional I am not trying to trick anyone. Show your fighting spirit with Bandais Cheetara collectors action figure. Based on the classic animated series, the Cheetara ReAction figure stands 3.75 inches tall and features five points of articulation. View picture for overall quality and condition of the piece. Cheetara: Series: ThunderCats: Subseries: 4' Scale: Manufacturer: Bandai: Year Released: 2011: Series Genres: Animals, Cartoons, Comics,, ,, User Collections: 12 Users: User Wishlists: 4 Users: Add to Collection-Add to Wishlist-Contribute Info. Fans of both the old school ThunderCats from the 1980s and the cartoons newest incarnation on The Cartoon Network know that Cheetara is an expert fighter who protects Lion-O and the Sword of Omens no matter what it takes. From Website Promos Description (Original) Cheetara įrom Super7, the ThunderCats heroes and villains are joining the ReAction retro figure line. If you complete your task before, either review it or think of ways to improve or perfect it. The only way to discipline yourself to be more productive is to adherence to the rules. The goal is to internalize this habit so that eventually you work pomodoro-style without even thinking about it. Once you’ve started your pomodoro timer, you are committed to 25 minutes of focused work. What happens if you finish your task before the 25 minutes are up? Spend exactly 25 minutes on each pomodoro – no more no less. In an 8 hour workday you can do up to 16 pomodoros. Once you do that well, start adding more pomodoros each day. You will find yourself getting more done than if you spend all day working. For example, set a goal of 10 pomodoro per day (i.e. Pomodoro Technique Rules Breakup your day into pomodorosĮach day, decide how many hours you want to spend working and break that time into pomodoros. However, when you focus on small tasks that you can do in 25 minutes then you actually get them done. When you try to complete huge tasks, it becomes overwhelming and you land up getting nothing done. You will control your day and focus on the things you want to prioritize. You can put almost anything off for 25 minutes. It’s difficult to stay focused for too long but when you only have to do it for 25 minutes it’s doable. 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Craft your own photo collage filled with memories, your favorite TV show, or a specific aesthetic you found inspiring from Pinterest. in addition the second driver has a 66% rating and finishes 2 while your first driver is stuck at 15. your first driver has all the fancy parts for the car with max durability and the second driver not. its funny when you see your by far better driver with a 97%+ rating getting beaten by your second driver by over 10 places^^. Like i said its a 50/50 if the feeling of the driver is displaying the perfect setup or not. maybe the driver thinks he is more comfortable with a different setup, but if he would feel so uncomfortable in my setup he wouldnt be able to drive 5 seconds faster. it should be all about the perfect setup, but the drivers seem to like it more to drive slowly and that i please whatever their "desires" are. when i make him happy and reach 97%+ im sometimes 5 ♥♥♥♥♥♥♥ seconds slower. the driver 50/50 is completly unhappy with my decision (getting like 60-70%). The thing is when i just make a setup i believe is right (you gather the experience through the mobile version^^ you get to know the track setup and how you should finetune your car for it), i get good times. How it is supposed to work? Cos atm it is just randomly moving values WISHING for the driver to be happy, and it is also a gamble on increasing and lowering them, since it doesn't explain in which direction we are going.Īny of u have any tips related to this? Something to understand how it works atm? (Even i think this is nothing related to an f1 manager game at this moment.) I mean, i have a green area which i think is the area i should make the setting goes tru (since there is no infos anywhere about how it works) and a driver which gives just a sad or happy face, without saying for example "hey, i have too much oversteering" or "my car is too slow" or whatever", basically i'm just jumping out car from box, and right after asking to come back to see the situation, no real info on lap time, cos there is no TIME at all to do that (and i'm playing on long race setting -.-) so short which make them basically pointless Can someone explain the sense of practices if they areġ. or if you just want to use this formula here it will give you the same thing We finished at negative 4, we finished at negative 4 and from that we want to subtract, we want to subtract 6. And we go down all the way to y is equal to negative 4 So this is rigth here, that is our change in y You can look at the graph and say, oh, if I start at 6 and I go to negative 4 I went down 10. So what is our change in y? So our change in y, to go we started at y is equal to six, we started at y is equal to 6. So let's just make this over here our starting point and make that our ending point. And you just have to pick one of these as the starting point and one as the ending point. This is the same exact thing as change in y and that over the x value of your ending point minus the x-value of your starting point This is the exact same thing as change in x. So this is equal to change in y over change in x wich is the same thing as rise over run wich is the same thing as the y-value of your ending point minus the y-value of your starting point. Or, we can view it as the y value of our end point minus the y value of our starting point over the x-value of our end point minus the x-value of our starting point. So m, or the slope is the change in y over the change in x. This is the slope-intercept form where m is the slope and b is the y-intercept. Remember, we want, we can find the equation y is equal to mx plus b. So good place to start is we can find its slope. So the line will looks something like that. I will draw a dotted line maybe Easier do dotted line. So the line connects them will looks something like this. And we go down 4, So 1, 2, 3, 4 So it's right over there. So it's this point, rigth over there, it's (-1, 6). And the first point is (-1,6) So (-1, 6). And you don't have to draw it to do this problem but it always help to visualize That is my y axis. What is the equation of the line? Let's just try to visualize this. This means that it is an ENTIRELY different point on the line, as the change in y over change in x is equal to -10/6, or -5/3.Ī line goes through the points (-1, 6) and (5, -4). 69/15 = x And lastly, dividing -69 by 15 gives us.Īlright, so we know that when y is equal to -10, then x is equal to -4.6. 23/3 * 3/5 = x And multiplying this out will give us. 23/3 / 5/3 = x As for the left hand side, we know that dividing by a fraction is the same thing as multiplying by it's reciprocal, so it becomes 23/3 / 5/3 = 5/3x / 5/3 The right hand side cancels out 23/3 = 5/3x, so now we divide both sides by 5/3 So first, we subtract 13/3 from both sides. 10 = 5/3x + 13/3 and from this, we can solve for x in this situation. Now to compare this to when y equal to -10, we would have this: We also know from the given points that when y equals 6, x is equal to -1. The change in y over the change in x equals out to -10/6, or -5/3. This is seen when you compare the points and the slope. However if Sal were to use -10, the x value he would have to be different. If -10 from the slope were to be a valid option for a point in this equation, that means that the change in x would also have to be the accompanying point on the line to go with the change in y. He could not use -10, because -10 isn't necessarily a point on the line, because it's the change in y. He used 6 because it was one of the points for y on the line. Many screens people of all Races smoking marijuana at parties and individually marijuana use is equal between blacks and whites yet black people are four times more likely to be arrested Tony budrovich Senior VP for operations using a knife the instructor cut out a slice of cake at this point the cake is finished the star of this video is the massive brown pitbull named Hulk he's very bulky and has a white stripe down his chest and has very soft colored caramel brown eyes the scene changes and the woman is on an island staring into the water I'm right the man walks with David pointing to the two-story house black clients are shown 17.7% fewer houses for sale Split screen of a block with three houses on left Donte stands on the sidewalk by a one-story house with an open house sign talking to a man Donte points next door to a two-story house that also has an open house sign the man shakes no and points to the one store Large house with a for sale sign City View Into a new small glass bowl the instructor as 200 mL of heavy cream the video Fades to Black and Rises back onto the image of President Martha D Saunders in front of a cabinet of plates China and other Curiosities she's wearing her official School regalia he gets nothing he won't be richer won't appear on TV still Anonymous and not a bit more famous a desktop screen appears with a dark background with white text the text color changes from white to Yellow In split screens Dante and David shake hands with the same man standing next to a car great deals low prices Street with parked and driving cars Jeep and Hyundai signs and a waving Tube Man Mom leans into frame and kisses dad on the cheek Estonia versus mouth with the paper towels I was tripping with cheese the student opens the red folder and finds a calendar she runs her fingers over the calendar use the Eraser tool to remove the edgesīlack sounding names are 50% less likely to be called back When Dad size his mouth moves he seems mildly surprised at the sound of his own voice The man gathers his things and leaves pushing his toddler in the strollerĪn officer grabs friend was his tail as he passes and the officers grabbed the back of each other's jackets to form a single line led by friendless Caleb just as Moses runs out of the scene Kim alprose a wig of curly hair out and places it on her head drama top view there are 13 Dolphins slowly swimming close together in the ocean over Coralĭad walks in front of the house he stops briefly then continues walking There is a plant dressed up as a chef and on a table sitting in front of them are the ingredients of carbon dioxide Light and Water sitting on the table when you mix them together you get sugar at this point the instructor has finished making the cookies however they proceeded to make packages to hold the cookies the present scene re-enters and Catherine is finishing her signature she looks up on shore a short by Matthias dresser special thanks to Noah mom and dad 1ĭad catches his voice as he speaks when he releases his hand his voice Echoes back to himĭad smiles widely swaying slightly in placeĮnd card reads music by home for subscribe to Dad the best YouTuber in the universe has their video links to Diane featuring yell lyric video and Dad upload Options in the last column are randomly sampled from the dataset. This shows how multiple choice QA would look in an easy setting on QueryD dataset. As such, in order to lose 1 pound per week, it is recommended that 500 calories be shaved off the estimate of calories necessary for weight maintenance per day. 1 pound, or approximately 0.45 kg, equates to about 3,500 calories. This value is multiplied by an activity factor (generally 1.2-1.95) dependent on a person's typical levels of exercise, which accounts for times during the day when a person is not at rest. The value obtained from these equations is the estimated number of calories a person can consume in a day to maintain their body-weight, assuming they remain at rest. The three equations used by the calculator are listed below: Of these equations, the Mifflin-St Jeor Equation is considered the most accurate equation for calculating BMR with the exception that the Katch-McArdle Formula can be more accurate for people who are leaner and know their body fat percentage. The Katch-McArdle Formula is slightly different in that it calculates resting daily energy expenditure (RDEE), which takes lean body mass into account, something that neither the Mifflin-St Jeor nor the Harris-Benedict Equation do. The Mifflin-St Jeor Equation also calculates BMR, and has been shown to be more accurate than the revised Harris-Benedict Equation. It was revised in 1984 to be more accurate and was used up until 1990, when the Mifflin-St Jeor Equation was introduced. The Harris-Benedict Equation was one of the earliest equations used to calculate basal metabolic rate (BMR), which is the amount of energy expended per day at rest. This Calorie Calculator is based on several equations, and the results of the calculator are based on an estimated average. Related: BMI Calculator | Body Fat Calculator | Ideal Weight Calculator The following converter can be used to convert between Calories and other common food energy units. Very intense exercise: 2+ hours of elevated heart rate activity.Intense exercise: 45-120 minutes of elevated heart rate activity.Exercise: 15-30 minutes of elevated heart rate activity. |
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